This is a complete listing of everything that shows up in Survival Stage, based on the information in stage.dat. All distances are in pixels. The distance to the right boundary is in parentheses next to the wave number. The Entity column says what is being spawned. The word "Criminal" means the entity is a tied-up criminal. This color means the entity is a boss. This color means it is a boss, and joins the player's team when it dies. This color means it is a soldier, meaning that it will not respawn once all bosses are dead, even if it has still has lives left. The HP column says how much HP the entity gets (in Normal or Difficult). The Amount column says how many of these entities are created, to be rounded down, where n is the number of fighters on team 1. The Lives column says how many lives the entity has. Finally, the Position column says around where (on the horizontal axis) the entity will spawn; in actuality, it will randomly spawn up to about 300 pixels to the right of this number.


Waves 0–9[edit | edit source]

Entity HP Amount Lives Position
Wave 0 Bandit 50 1 1 1500
Milk 450 n 1 100
Bandit 50 0.7n 1 1500
Bandit 50 0.3n 1 1500
Wave 1 Hunter 50 1 1 1500
Bandit 50 1 1 1500
Bandit 50 0.7n 1 1500
Hunter 50 0.3n 1 1500
Wave 2 Milk 450 1 1 100
Jack 150 1 1 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Jack 150 0.3n 1 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 3 Mark 200 1 1 1500
Bandit or Hunter 50 0.7n 50 1500
Mark 200 0.3n 1 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 4 Milk 450 1 1 100
Any hero 250 1 3 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Any hero 250 0.3n 1 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 5 Milk 450 1 1 100
Any hero 250 1 3 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Any hero 250 0.3n 2 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 6 Milk 450 1 1 100
Any hero 250 1 4 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Any hero 200 0.3n 2 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 7 Milk 450 1 1 100
Bat 400 1 1 1500
Justin 200 0.7n 50 1500
Milk 450 0.5n 1 100
Justin 200 0.3n 50 1500
Knight 200 0.3n 50 1500
Wave 8 Milk 450 1 1 100
LouisEX 400 1 1 1500
Monk 200 0.7n 50 1500
Milk 450 0.5n 1 100
Any hero 250 0.3n 50 1500
Monk 200 0.3n 50 1500
Wave 9 Milk 450 1 1 100
Firzen 500 1 1 1500
Sorcerer 100 0.7n 50 1500
Milk 450 0.5n 1 100
Any hero 250 0.3n 50 1500
Sorcerer 100 0.3n 50 1500


Waves 10–19[edit | edit source]

Entity HP Amount Lives Position
Wave 10 Milk 450 1 1 100
Julian 600 1 1 1500
Knight 200 0.7n 50 1500
Milk 450 0.5n 1 100
Any hero 250 0.3n 50 1500
Knight 200 0.3n 50 1500
Wave 11 Milk 450 2 1 100
Bandit or Hunter 50 3.0n 2 1500
Milk 450 0.5n 1 100
Wave 12 Milk 450 2 1 100
Jack 150 1 2 1500
Sorcerer 100 1 2 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Bandit or Hunter 50 0.3n 50 1500
Bandit or Hunter 50 0.3n 1 1500
Wave 13 Milk 450 2 1 100
Mark 200 1 2 1500
Monk 200 1 2 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Bandit or Hunter 50 0.3n 50 1500
Bandit or Hunter 50 0.3n 1 1500
Wave 14 Milk 450 2 1 100
Any hero 250 2 2 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Bandit or Hunter 50 0.3n 50 1500
Bandit or Hunter 50 0.3n 1 1500
Wave 15 Milk 450 2 1 100
Any hero 250 2 2 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Bandit or Hunter 50 0.3n 50 1500
Bandit or Hunter 50 0.3n 1 1500
Wave 16 Milk 450 2 1 100
Any hero 250 3 1 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Bandit or Hunter 50 0.3n 50 1500
Bandit or Hunter 50 0.3n 1 1500
Wave 17 Milk 450 2 1 100
Bat 500 1 1 1500
Justin 200 1 50 1500
Justin 200 0.7n 50 1500
Milk 450 0.5n 1 100
Justin 200 0.3n 50 1500
Knight 200 0.3n 50 1500
Wave 18 Milk 450 2 1 100
LouisEX 600 1 1 1500
Monk 200 1 50 1500
Monk 200 0.7n 50 1500
Milk 450 0.5n 1 100
Any hero 250 0.3n 50 1500
Monk 200 0.3n 50 1500
Wave 19 Milk 450 2 1 100
Firzen 700 1 1 1500
Sorcerer 100 1 50 1500
Sorcerer 100 0.7n 50 1500
Milk 450 0.5n 1 100
Any hero 250 0.3n 50 1500
Sorcerer 100 0.3n 50 1500


Waves 20–29[edit | edit source]

Entity HP Amount Lives Position
Wave 20 Milk 450 2 1 100
Julian 800 1 1 1500
Knight 200 1 50 1500
Knight 200 0.7n 50 1500
Milk 450 0.5n 1 100
Any hero 250 0.3n 50 1500
Knight 200 0.3n 50 1500
Wave 21 Milk 450 2 1 100
Bandit or Hunter 50 3.0n 3 1500
Milk 450 0.5n 1 100
Wave 22 Milk 450 2 1 100
Jack 150 1 2 1500
Sorcerer 100 1 2 1500
Hunter 50 1 2 1500
Bandit 50 1 2 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Bandit or Hunter 50 0.3n 50 1500
Bandit or Hunter 50 0.3n 1 1500
Wave 23 Milk 450 2 1 100
Mark 200 1 2 1500
Knight 200 1 2 1500
Monk 200 1 2 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Bandit or Hunter 50 0.3n 50 1500
Bandit or Hunter 50 0.3n 1 1500
Wave 24 Milk 450 2 1 100
Any hero 250 3 1 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Bandit or Hunter 50 0.3n 50 1500
Bandit or Hunter 50 0.3n 1 1500
Wave 25 Milk 450 2 1 100
Any hero 250 3 1 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Criminal 50 0.3n 1 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 26 Milk 450 2 1 100
Any hero 250 3 1 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Any hero 250 0.3n 1 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 27 Milk 450 2 1 100
Jan 250 1 1 1500
Mark 200 1 1 1500
Knight 200 1 1 1500
Jack 150 1 1 1500
Sorcerer 100 1 1 1500
Monk 200 1 1 1500
Hunter 50 1 1 1500
Bandit 50 1 1 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Any hero 250 0.3n 50 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 28 Milk 450 2 1 100
LouisEX 700 1 1 1500
Bat 600 1 1 1500
Monk 200 1 50 1500
Justin 200 0.7n 50 1500
Milk 450 0.5n 1 100
Any hero 250 0.3n 50 1500
Monk 200 0.3n 50 1500
Wave 29 Milk 450 2 1 100
Firzen 800 1 1 1500
Firen 250 1 1 1500
Freeze 250 1 1 1500
Sorcerer 100 0.7n 50 1500
Milk 450 0.5n 1 100
Any hero 250 0.3n 50 1500
Sorcerer 100 0.3n 50 1500


Waves 30–39[edit | edit source]

Entity HP Amount Lives Position
Wave 30 Milk 450 2 1 100
Julian 1000 1 1 1500
Any hero 250 1 3 1500
Knight 200 1 50 1500
Knight 200 0.7n 50 1500
Milk 450 0.5n 1 100
Any hero 250 0.3n 50 1500
Knight 200 0.3n 50 1500
Wave 31 Milk 450 2 1 100
Jan 250 1 2 1500
Bandit or Hunter 50 3.0n 3 1500
Milk 450 0.5n 1 100
Wave 32 Milk 450 2 1 100
Jan 250 1 2 1500
Jack 150 1 2 1500
Sorcerer 100 1 2 1500
Hunter 50 1 2 1500
Bandit 50 1 2 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Bandit or Hunter 50 0.3n 50 1500
Bandit or Hunter 50 0.3n 1 1500
Wave 33 Milk 450 2 1 100
Jan 250 1 2 1500
Mark 200 1 2 1500
Knight 200 1 2 1500
Monk 200 1 2 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Bandit or Hunter 50 0.3n 50 1500
Bandit or Hunter 50 0.3n 1 1500
Wave 34 Milk 450 2 1 100
Any hero 250 3 2 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Bandit or Hunter 50 0.3n 50 1500
Bandit or Hunter 50 0.3n 1 1500
Wave 35 Milk 450 2 1 100
Any hero 250 3 2 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Criminal 50 0.3n 1 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 36 Milk 450 2 1 100
Any hero 250 3 2 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Any hero 250 0.3n 1 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 37 Milk 450 2 1 100
Any hero 250 4 1 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Any hero 250 0.3n 50 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 38 Milk 450 2 1 100
Jan 250 1 2 1500
Mark 200 1 2 1500
Knight 200 1 2 1500
Jack 150 1 2 1500
Sorcerer 100 1 2 1500
Monk 200 1 2 1500
Hunter 50 1 2 1500
Bandit 50 1 2 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Any hero 250 0.3n 50 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 39 Milk 450 2 1 100
LouisEX 900 1 1 1500
Bat 800 1 1 1500
Any hero 250 1 1 1500
Justin 200 0.7n 50 1500
Milk 450 0.5n 1 100
Any hero 250 0.3n 50 1500
Monk 200 0.3n 50 1500


Waves 40–49[edit | edit source]

Entity HP Amount Lives Position
Wave 40 Milk 450 2 1 100
Julian 1000 1 1 1500
Firzen 1000 1 1 1500
Sorcerer 100 0.7n 50 1500
Milk 450 0.5n 1 100
Any hero 250 0.3n 50 1500
Knight 200 0.3n 50 1500
Wave 41 Milk 450 2 1 100
Any hero 250 2 1 1500
Jan 250 1 1 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Jan 250 0.5n 1 1500
Any hero 250 0.3n 50 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 42 Milk 450 2 1 100
Any hero 250 3 1 1500
Bandit 50 2.0n 1 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Any hero 250 0.3n 50 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 43 Milk 450 2 1 100
Any hero 250 4 1 1500
Hunter 50 2.0n 1 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Any hero 250 0.3n 50 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 44 Milk 450 2 1 100
Any hero 250 5 1 1500
Sorcerer 100 1.4n 1 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Any hero 250 0.3n 50 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 45 Milk 450 2 1 100
Any hero 250 6 1 1500
Jack 150 n 1 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Any hero 250 0.3n 50 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 46 Milk 450 2 1 100
Any hero 250 7 1 1500
Mark 200 n 1 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Any hero 250 0.3n 50 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 47 Milk 450 2 1 100
Any hero 250 8 1 1500
Justin 200 n 1 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Any hero 250 0.3n 50 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 48 Milk 450 2 1 100
Any hero 250 9 1 1500
Monk 200 n 1 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Any hero 250 0.3n 50 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 49 Milk 450 2 1 100
Any hero 250 10 1 1500
Knight 200 n 1 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Any hero 250 0.3n 50 1500
Bandit or Hunter 50 0.3n 50 1500


Waves 50–59[edit | edit source]

Entity HP Amount Lives Position
Wave 50 Milk 450 2 1 100
Julian 1200 1 1 1500
Firzen 1200 1 1 1500
LouisEX 1000 1 1 1500
Bat 1000 1 1 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Any hero 250 0.3n 50 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 51 Milk 450 2 1 100
Bandit or Hunter 50 3.0n 3 1500
Milk 450 0.5n 1 100
Wave 52 Jack 150 1 2 1500
Sorcerer 100 1 2 1500
Hunter 50 1 2 1500
Bandit 50 1 2 1500
Bandit or Hunter 50 0.7n 50 1500
Bandit or Hunter 50 0.3n 50 1500
Bandit or Hunter 50 0.3n 1 1500
Wave 53 Mark 200 1 2 1500
Knight 200 1 2 1500
Monk 200 1 2 1500
Bandit or Hunter 50 0.7n 50 1500
Bandit or Hunter 50 0.3n 50 1500
Bandit or Hunter 50 0.3n 1 1500
Wave 54 Any hero 250 3 1 1500
Bandit or Hunter 50 0.7n 50 1500
Bandit or Hunter 50 0.3n 50 1500
Bandit or Hunter 50 0.3n 1 1500
Wave 55 Any hero 250 3 1 1500
Bandit or Hunter 50 0.7n 50 1500
Criminal 50 0.3n 1 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 56 Any hero 250 3 1 1500
Bandit or Hunter 50 0.7n 50 1500
Any hero 250 0.3n 1 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 57 Jan 250 1 1 1500
Mark 200 1 1 1500
Knight 200 1 1 1500
Jack 150 1 1 1500
Sorcerer 100 1 1 1500
Monk 200 1 1 1500
Hunter 50 1 1 1500
Bandit 50 1 1 1500
Bandit or Hunter 50 0.7n 50 1500
Any hero 250 0.3n 50 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 58 LouisEX 700 1 1 1500
Bat 600 1 1 1500
Monk 200 1 50 1500
Justin 200 0.7n 50 1500
Any hero 250 0.3n 50 1500
Monk 200 0.3n 50 1500
Wave 59 Firzen 800 1 1 1500
Firen 250 1 1 1500
Freeze 250 1 1 1500
Sorcerer 100 0.7n 50 1500
Any hero 250 0.3n 50 1500
Sorcerer 100 0.3n 50 1500


Waves 60–69[edit | edit source]

Entity HP Amount Lives Position
Wave 60 Julian 1000 1 1 1500
Any hero 250 1 3 1500
Knight 200 1 50 1500
Knight 200 0.7n 50 1500
Any hero 250 0.3n 50 1500
Knight 200 0.3n 50 1500
Wave 61 Milk 450 2 1 100
Jan 250 1 2 1500
Bandit or Hunter 50 3.0n 3 1500
Milk 450 0.5n 1 100
Wave 62 Jan 250 1 2 1500
Jack 150 1 2 1500
Sorcerer 100 1 2 1500
Hunter 50 1 2 1500
Bandit 50 1 2 1500
Bandit or Hunter 50 0.7n 50 1500
Bandit or Hunter 50 0.3n 50 1500
Bandit or Hunter 50 0.3n 1 1500
Wave 63 Jan 250 1 2 1500
Mark 200 1 2 1500
Knight 200 1 2 1500
Monk 200 1 2 1500
Bandit or Hunter 50 0.7n 50 1500
Bandit or Hunter 50 0.3n 50 1500
Bandit or Hunter 50 0.3n 1 1500
Wave 64 Any hero 250 3 2 1500
Bandit or Hunter 50 0.7n 50 1500
Bandit or Hunter 50 0.3n 50 1500
Bandit or Hunter 50 0.3n 1 1500
Wave 65 Any hero 250 3 2 1500
Bandit or Hunter 50 0.7n 50 1500
Criminal 50 0.3n 1 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 66 Any hero 250 3 2 1500
Bandit or Hunter 50 0.7n 50 1500
Any hero 250 0.3n 1 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 67 Any hero 250 4 1 1500
Bandit or Hunter 50 0.7n 50 1500
Any hero 250 0.3n 50 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 68 Jan 250 1 2 1500
Mark 200 1 2 1500
Knight 200 1 2 1500
Jack 150 1 2 1500
Sorcerer 100 1 2 1500
Monk 200 1 2 1500
Hunter 50 1 2 1500
Bandit 50 1 2 1500
Bandit or Hunter 50 0.7n 50 1500
Any hero 250 0.3n 50 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 69 LouisEX 900 1 1 1500
Bat 800 1 1 1500
Any hero 250 1 1 1500
Justin 200 0.7n 50 1500
Any hero 250 0.3n 50 1500
Monk 200 0.3n 50 1500


Waves 70–79[edit | edit source]

Entity HP Amount Lives Position
Wave 70 Julian 1000 1 1 1500
Firzen 1000 1 1 1500
Sorcerer 100 0.7n 50 1500
Any hero 250 0.3n 50 1500
Knight 200 0.3n 50 1500
Wave 71 Milk 450 2 1 100
Any hero 250 2 1 1500
Jan 250 1 1 1500
Bandit or Hunter 50 0.7n 50 1500
Milk 450 0.5n 1 100
Jan 250 0.5n 1 1500
Any hero 250 0.3n 50 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 72 Any hero 250 3 1 1500
Bandit 50 2.0n 1 1500
Bandit or Hunter 50 0.7n 50 1500
Any hero 250 0.3n 50 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 73 Any hero 250 4 1 1500
Hunter 50 2.0n 1 1500
Bandit or Hunter 50 0.7n 50 1500
Any hero 250 0.3n 50 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 74 Any hero 250 5 1 1500
Sorcerer 100 1.4n 1 1500
Bandit or Hunter 50 0.7n 50 1500
Any hero 250 0.3n 50 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 75 Any hero 250 6 1 1500
Jack 150 n 1 1500
Bandit or Hunter 50 0.7n 50 1500
Any hero 250 0.3n 50 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 76 Any hero 250 7 1 1500
Mark 200 n 1 1500
Bandit or Hunter 50 0.7n 50 1500
Any hero 250 0.3n 50 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 77 Any hero 250 8 1 1500
Justin 200 n 1 1500
Bandit or Hunter 50 0.7n 50 1500
Any hero 250 0.3n 50 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 78 Any hero 250 9 1 1500
Monk 200 n 1 1500
Bandit or Hunter 50 0.7n 50 1500
Any hero 250 0.3n 50 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 79 Any hero 250 10 1 1500
Knight 200 n 1 1500
Bandit or Hunter 50 0.7n 50 1500
Any hero 250 0.3n 50 1500
Bandit or Hunter 50 0.3n 50 1500


Waves 80–89[edit | edit source]

Entity HP Amount Lives Position
Wave 80 Julian 1200 1 1 1500
Firzen 1200 1 1 1500
LouisEX 1000 1 1 1500
Bat 1000 1 1 1500
Bandit or Hunter 50 0.7n 50 1500
Any hero 250 0.3n 50 1500
Bandit or Hunter 50 0.3n 50 1500
Wave 81 Milk 450 2 1 100
Any hero 250 10 1 1500
Any hero 250 0.7n 1 1500
Milk 450 0.5n 1 100
Any hero 250 0.3n 1 1500
Any hero 250 0.15n 1 1500
Wave 82 Bat 1000 8 1 1500
Bat 1000 0.7n 1 1500
Bat 1000 0.4n 1 1500
Bat 1000 0.2n 1 1500
Wave 83 LouisEX 1000 7 1 1500
LouisEX 1000 0.7n 1 1500
LouisEX 1000 0.4n 1 1500
LouisEX 1000 0.2n 1 1500
Wave 84 Firzen 1200 5 1 1500
Firzen 1200 0.7n 1 1500
Firzen 1200 0.4n 1 1500
Firzen 1200 0.2n 1 1500
Wave 85 Julian 1200 5 1 1500
Julian 1200 0.7n 1 1500
Julian 1200 0.4n 1 1500
Julian 1200 0.2n 1 1500
Wave 86 Milk 450 2 1 100
Julian 1200 3 1 1500
Firzen 1200 3 1 1500
LouisEX 1000 3 1 1500
Bat 1000 3 1 1500
Julian 1200 0.7n 1 1500
Milk 450 0.5n 1 100
Julian 1200 0.4n 1 1500
Firzen 1200 0.2n 1 1500
Wave 87 Julian 1200 5 1 1500
Firzen 1200 5 1 1500
Julian 1200 0.7n 1 1500
Julian 1200 0.4n 1 1500
Firzen 1200 0.2n 1 1500
Wave 88 Julian 1200 10 1 1500
Julian 1200 0.7n 1 1500
Julian 1200 0.4n 1 1500
Julian 1200 0.2n 1 1500
Wave 89 Milk 450 2 1 100
Julian 1200 20 1 1500
Julian 1200 0.7n 1 1500
Milk 450 0.5n 1 100
Julian 1200 0.4n 1 1500
Julian 1200 0.2n 1 1500


Waves 90–99[edit | edit source]

Entity HP Amount Lives Position
Wave 90 Any hero 250 20 1 1500
Any hero 250 0.7n 1 1500
Any hero 250 0.3n 1 1500
Any hero 250 0.15n 1 1500
Wave 91 Any hero 250 30 1 1500
Any hero 250 0.7n 1 1500
Any hero 250 0.3n 1 1500
Any hero 250 0.15n 1 1500
Wave 92 LouisEX 1000 10 1 1500
Bat 1000 10 1 1500
Bat 1000 0.7n 1 1500
LouisEX 1000 0.4n 1 1500
Bat 1000 0.2n 1 1500
Wave 93 Firzen 1200 10 1 1500
Firzen 1200 0.7n 1 1500
Firzen 1200 0.4n 1 1500
Firzen 1200 0.2n 1 1500
Wave 94 Julian 1200 10 1 1500
Julian 1200 0.7n 1 1500
Julian 1200 0.4n 1 1500
Julian 1200 0.2n 1 1500
Wave 95 Julian 1200 3 1 1500
Firzen 1200 3 1 1500
LouisEX 1000 3 1 1500
Bat 1000 3 1 1500
Julian 1200 0.7n 1 1500
Julian 1200 0.4n 1 1500
Firzen 1200 0.2n 1 1500
Wave 96 Julian 1200 10 1 1500
Firzen 1200 10 1 1500
Julian 1200 0.7n 1 1500
Julian 1200 0.4n 1 1500
Firzen 1200 0.2n 1 1500
Wave 97 Julian 1200 20 1 1500
Julian 1200 0.7n 1 1500
Julian 1200 0.4n 1 1500
Julian 1200 0.2n 1 1500
Wave 98 Julian 1200 30 1 1500
Julian 1200 0.7n 1 1500
Julian 1200 0.4n 1 1500
Julian 1200 0.2n 1 1500
Wave 99 Julian 1200 40 1 1500
Julian 1200 0.7n 1 1500
Julian 1200 0.4n 1 1500
Julian 1200 0.2n 1 1500


See also[edit | edit source]

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